AudioLayer

Audio mixer layer for a cue. Map these to your own bus / channel system.

public enum AudioLayer

Fields

Music 0

Looping background score.

Ambient 1

Ambient environment / room tone.

OneShot 2

One-shot SFX / stinger.

Custom 3

Custom layer — reads the cue’s CustomLayer companion string.

Docs last synced: 2026-07-08
Screenshot viewer