CueAudioRef
One audio asset a CueSegment can select. The runtime carries metadata; the bytes live in the host’s asset pipeline.
public class CueAudioRef
Inheritance System.Object → CueAudioRef
Properties
Duration
Asset duration in seconds. Used by the cue runner for scope decisions.
public Nullable<float> Duration { get; }
Property Value
System.Nullable<System.Single>
Extension
Audio file extension, e.g. "ogg", "wav". Lets the host pick the right loader.
public string? Extension { get; }
Property Value
File
Filename relative to the host’s audio root (without extension when Extension is set).
public string? File { get; }
Property Value
MediaId
Id of the authored Media definition for this audio file.
public string MediaId { get; }
Property Value
Title
Optional human-readable title for debug / mixer UIs.
public string? Title { get; }