CueAudioRef

One audio asset a CueSegment can select. The runtime carries metadata; the bytes live in the host’s asset pipeline.

public class CueAudioRef

Inheritance System.Object → CueAudioRef

Properties

Duration

Asset duration in seconds. Used by the cue runner for scope decisions.

public Nullable<float> Duration { get; }
Property Value

System.Nullable<System.Single>

Extension

Audio file extension, e.g. "ogg", "wav". Lets the host pick the right loader.

public string? Extension { get; }
Property Value

System.String

File

Filename relative to the host’s audio root (without extension when Extension is set).

public string? File { get; }
Property Value

System.String

MediaId

Id of the authored Media definition for this audio file.

public string MediaId { get; }
Property Value

System.String

Title

Optional human-readable title for debug / mixer UIs.

public string? Title { get; }
Property Value

System.String

Docs last synced: 2026-07-08
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