Getting started
Two pages, meant to be read in order.
Editor tour names every panel in the default layout, mode by mode (Nodes, World, Data, Simulator, Tools). Read it first so those names are already familiar when the next page uses them.
Your first project builds a small scene with one variable and two branching paths that both reach a clean ending. It covers the moves you’ll use on every later page: creating nodes, wiring choices, setting a variable, gating a follow-up on it, and running the result in the Simulator.