Visits

Total number of times a scene has been pushed or a location has been arrived at this run.

Category: Visit tracking Returns: int

Signature

Visits(sceneOrLocationId)

The argument is either a scene ID (scene_tavern) or a location ID (location_market). The counter is session-global. It does not reset on scene exit, and increments on push/arrival before the intro fires (so Visits(scene_X) inside scene_X’s intro reads 1 on the first visit, 2 on the second, etc.).

Examples

Visits(scene_tavern) > 0        // have they been here before?
Visits(location_market) >= 3    // third arrival or later
Visits(scene_office) == 1       // first visit: show the intro speech

Notes

Visits(X) > 0 is not a substitute for Played(X). Visits counts scene pushes (which happen before any nodes play), so a visit can be recorded even if no nodes inside the scene were played. Pair Visits with Played when you need both.

For elapsed time since the last push/arrival, see TimeSinceLastVisit.

Docs last synced: 2026-07-08
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